We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
In the recent years multimodal interfaces have acquired an important role in human computer interaction applications. Subsequently these interfaces become more and more human-orien...
In this work, probabilistic reachability over a finite horizon is investigated for a class of discrete time stochastic hybrid systems with control inputs. A suitable embedding of ...
Alessandro Abate, Maria Prandini, John Lygeros, Sh...
The vulnerability of computer nodes due to component failures is a critical issue for cluster-based file systems. This paper studies the development and deployment of mirroring in...
This paper quantifies the performance of typical functional unit interface designs in single-chip systems. We introduce a specific equation to guide the design of optimal module i...