The standard so-called experts algorithms are methods for utilizing a given set of “experts” to make good choices in a sequential decision-making problem. In the standard setti...
Typical domains used in machine learning analyses only partially cover the complexity space, remaining a large proportion of problem difficulties that are not tested. Since the ac...
Abstract. We consider Reinforcement Learning for average reward zerosum stochastic games. We present and analyze two algorithms. The first is based on relative Q-learning and the ...
Backpropagation, similar to most learning algorithms that can form complex decision surfaces, is prone to overfitting. This work presents classification-based objective functions, ...
In real-world machine learning problems, it is very common that part of the input feature vector is incomplete: either not available, missing, or corrupted. In this paper, we pres...