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VISUALIZATION
2005
IEEE
15 years 5 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
GIS
2007
ACM
15 years 3 months ago
Pipelined spatial join processing for quadtree-based indexes
Spatial join is an important yet costly operation in spatial databases. In order to speed up the execution of a spatial join, the input tables are often indexed based on their spa...
Walid G. Aref
PLDI
1995
ACM
15 years 3 months ago
Selective Specialization for Object-Oriented Languages
Dynamic dispatching is a major source of run-time overhead in object-oriented languages, due both to the direct cost of method lookup and to the indirect effect of preventing othe...
Jeffrey Dean, Craig Chambers, David Grove
106
Voted
SIGMETRICS
2010
ACM
193views Hardware» more  SIGMETRICS 2010»
14 years 11 months ago
Distributed caching over heterogeneous mobile networks
Sharing content over a mobile network through opportunistic contacts has recently received considerable attention. In proposed scenarios, users store content they download in a lo...
Stratis Ioannidis, Laurent Massoulié, Augus...
TMC
2010
150views more  TMC 2010»
14 years 9 months ago
Handling Mobility in Wireless Sensor and Actor Networks
— In Wireless Sensor and Actor Networks (WSANs), the collaborative operation of sensors enables the distributed sensing of a physical phenomenon, while actors collect and process...
Tommaso Melodia, Dario Pompili, Ian F. Akyildiz