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CGF
2010
218views more  CGF 2010»
14 years 10 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
DELTA
2006
IEEE
15 years 1 months ago
Implementation of Four Real-Time Software Defined Receivers and a Space-Time Decoder using Xilinx Virtex 2 Pro Field Programmabl
This paper describes the concept, architecture, development and demonstration of a real time, high performance, software defined 4-receiver system and a space time decoder to be i...
Peter J. Green, Desmond P. Taylor
DSL
1997
14 years 11 months ago
Experience with a Language for Writing Coherence Protocols
In this paper we describe our experience with Teapot [7], a domain-specific language for writing cache coherence protocols. Cache coherence is of concern when parallel and distrib...
Satish Chandra, James R. Larus, Michael Dahlin, Br...
JCB
2008
159views more  JCB 2008»
14 years 10 months ago
BayesMD: Flexible Biological Modeling for Motif Discovery
We present BayesMD, a Bayesian Motif Discovery model with several new features. Three different types of biological a priori knowledge are built into the framework in a modular fa...
Man-Hung Eric Tang, Anders Krogh, Ole Winther
JMM2
2006
138views more  JMM2 2006»
14 years 10 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy