Abstract. In our previous studies, Genetic Programming (GP), Probabilistic Incremental Program Evolution (PIPE) and Ant Programming (AP) have been used to optimal design of Flexibl...
– This article presents a new approach to the evolution of controllers for autonomous agents. We propose the evolution of a connectionist structure where each node has an associa...
Abstract- Behavior based architectures have many parameters that must be tuned to produce effective and believable agents. We use genetic algorithms to tune simple behavior based c...
Ryan E. Leigh, Tony Morelli, Sushil J. Louis, Moni...
We apply genetic programming to the evolution of strategies for playing chess endgames. Our evolved programs are able to draw or win against an expert human-based strategy, and dra...