One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
This paper studies the multi-objectivization of single-objective optimization problems (SOOP) using evolutionary multi-objective algorithms (EMOAs). In contrast to the single-obje...
Abstract-- This paper presents a comparison of three different design concepts for Genetic Fuzzy systems. We apply a Symbiotic Evolution that uses the Michigan approach and two app...
Carsten Franke, Joachim Lepping, Uwe Schwiegelshoh...
We present a genetic algorithm for tackling a file assignment problem for a large-scale video-on-demand system. The file assignment problem is to find the optimal replication and a...
Jun Guo, Yi Wang, Kit-Sang Tang, Sammy Chan, Eric ...