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ICECCS
2010
IEEE
162views Hardware» more  ICECCS 2010»
14 years 9 months ago
Trust-Based Adaptation in Complex Service-Oriented Systems
Abstract—Complex networks consisting of humans and software services, such as Web-based social and collaborative environments, typically require flexible and context-based inter...
Florian Skopik, Daniel Schall, Schahram Dustdar
SAC
2008
ACM
14 years 9 months ago
Large-scale simulation of V2V environments
Providing vehicles with enhanced ability to communicate and exchange real-time data with neighboring vehicles opens up a variety of complex challenges that can only be met by comb...
Hugo Conceição, Luís Damas, M...
81
Voted
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
14 years 10 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
88
Voted
INFOCOM
2010
IEEE
14 years 8 months ago
Opportunistic Spectrum Access with Multiple Users: Learning under Competition
Abstract—The problem of cooperative allocation among multiple secondary users to maximize cognitive system throughput is considered. The channel availability statistics are initi...
Animashree Anandkumar, Nithin Michael, Ao Tang
72
Voted
ATAL
2010
Springer
14 years 10 months ago
Heuristic search for identical payoff Bayesian games
Bayesian games can be used to model single-shot decision problems in which agents only possess incomplete information about other agents, and hence are important for multiagent co...
Frans A. Oliehoek, Matthijs T. J. Spaan, Jilles St...