We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
The difficulty of handling out-of-core data limits the performance of supercomputers as well as the potential of the parallel machines. Since writing an efficient out-of-core ve...
Mahmut T. Kandemir, Alok N. Choudhary, J. Ramanuja...
Abstract--For the management of a virtual P2P supercomputer one is interested in subgroups of processors that can communicate with each other efficiently. The task of finding these...
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
This paper addresses the problem of porting distributed parallel applications to the Grid. One of the challenges we address is the change from static homogeneous cluster environmen...
Vladimir Korkhov, Valeria V. Krzhizhanovskaya, Pet...