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» Optimizing the Migration of Virtual Computers
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GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
15 years 3 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
ICDCS
2006
IEEE
15 years 3 months ago
Application-Tailored Cache Consistency for Wide-Area File Systems
The inability to perform optimizations based on application-specific information presents a hurdle to the deployment of pervasive LAN file systems across WAN environments. This pa...
Ming Zhao 0002, Renato J. O. Figueiredo
IWCMC
2006
ACM
15 years 3 months ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
NETGAMES
2006
ACM
15 years 3 months ago
On correctness of scalable multi-server state replication in online games
Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
Jens Müller 0004, Andreas Gössling, Serg...
SIGCOMM
2006
ACM
15 years 3 months ago
Policy-based routing with non-strict preferences
Traditional studies of routing problems often assumed strict preferences on paths, by eliminating ambiguity in path comparisons, or imposing a priori deterministic tie-breaking. S...
Chi-kin Chau