Establishing visual correspondences is an essential component
of many computer vision problems, and is often done
with robust, local feature-descriptors. Transmission and
storag...
Image-based rendering (IBR) systems create photorealistic views of complex 3D environments by resampling large collections of images captured in the environment. The quality of th...
Motion-compensated temporal wavelet decomposition is a useful framework for fully scalable video compression schemes. In this paper we propose a new approach to reduce the ghostin...
A scalable video coder cannot be equally efficient over a wide range of bit-rates unless both the video data and the motion information are scalable. We propose a wavelet-based, h...
A novel object-based fractal monocular and stereo video compression scheme with quadtree-based motion and disparity compensation is proposed in this paper. Fractal coding is adopte...