We present a new approach to surface reconstruction based on the Delaunay complex. First we give a simple and fast algorithm that picks locally a surface at each vertex. For that,...
We present a semi-automatic method for creating shadow mattes in cel animation. In conventional cel animation, shadows are drawn by hand, in order to provide visual cues about the...
Lena Petrovic, Brian Fujito, Lance Williams, Adam ...
Recently numerous proposals for modelling and querying Multidimensional Databases (MDDB) are proposed. Among the still open problems there is a rigorous classification of the diff...
In this article we introduce a new conception of three-dimensional DataSpace, which is physical space enhanced by connectivity to the network. DataSpace is addressed geographicall...
Antialiasing of ray traced images is typically performed by supersampling the image plane. While this type of filtering works well for many algorithms, it is much more efficient t...