—We propose a method to compute a probably approximately correct (PAC) normalized histogram of observations with a refresh rate of Âð1Þ time units per histogram sample on a ra...
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
We consider the important problem of energy balanced data propagation in wireless sensor networks and we extend and generalize previous works by allowing adaptive energy assignment...
Background: The relation between software effort and size has been modeled in literature as exponential, in the sense that the natural logarithm of effort is expressed as a linear...