The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Abstract. We propose an algorithmic framework for computing global solutions of variational models with convex regularity terms that permit quite arbitrary data terms. While the mi...
Thomas Pock, Daniel Cremers, Horst Bischof, Antoni...
Abstract. It is shown that high-order feedforward neural nets of constant depth with piecewisepolynomial activation functions and arbitrary real weights can be simulated for Boolea...
The run-time performance of VLIW (very long instruction word) microprocessors depends heavily on the effectiveness of its associated optimizing compiler. Typical VLIW compiler pha...
Abstract. We consider the problem of encoding a graph with n vertices and m edges compactly supporting adjacency, neighborhood and degree queries in constant time in the log n-bit ...