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CG
2004
Springer
14 years 9 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
SIAMIS
2010
167views more  SIAMIS 2010»
14 years 4 months ago
Global Solutions of Variational Models with Convex Regularization
Abstract. We propose an algorithmic framework for computing global solutions of variational models with convex regularity terms that permit quite arbitrary data terms. While the mi...
Thomas Pock, Daniel Cremers, Horst Bischof, Antoni...
STOC
1993
ACM
141views Algorithms» more  STOC 1993»
15 years 1 months ago
Bounds for the computational power and learning complexity of analog neural nets
Abstract. It is shown that high-order feedforward neural nets of constant depth with piecewisepolynomial activation functions and arbitrary real weights can be simulated for Boolea...
Wolfgang Maass
LCTRTS
2007
Springer
15 years 3 months ago
Tetris: a new register pressure control technique for VLIW processors
The run-time performance of VLIW (very long instruction word) microprocessors depends heavily on the effectiveness of its associated optimizing compiler. Typical VLIW compiler pha...
Weifeng Xu, Russell Tessier
ESA
2008
Springer
102views Algorithms» more  ESA 2008»
14 years 11 months ago
Succinct Representations of Arbitrary Graphs
Abstract. We consider the problem of encoding a graph with n vertices and m edges compactly supporting adjacency, neighborhood and degree queries in constant time in the log n-bit ...
Arash Farzan, J. Ian Munro