We present a new efficient algorithm for obtaining utilitarian optimal solutions to Disjunctive Temporal Problems with Preferences (DTPPs). The previous state-of-the-art system ac...
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
We propose an interactive system for identifying flags in photos taken from natural scenes. The system is interactive in two respects. First, because segmentation can be a difficu...
Abstract. We present an encoding of a sequent calculus for a multiagent epistemic logic in Athena, an interactive theorem proving system for many-sorted first-order logic. We then ...
It is recognised that institutions are potentially powerful means for making agent interactions effective and efficient, but institutions will only really be useful when, as in oth...