The required real-time and high-rate transfers for multimedia data severely limit the number of requests that can be serviced concurrently by Video-on-Demand (VOD) servers. Resour...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
We present Grouped Distributed Queues (GDQ), the first proportional share scheduler for multiprocessor systems that scales well with a large number of processors and processes. G...
In this paper, we investigate the suitability of embedding Internet hosts into a Euclidean space given their pairwise distances (as measured by round-trip time). Using the classic...
The World Wide Web contains a huge and increasing volume of information. The web warehouse is an efficient and effective means to facilitate utilization of information on the Web,...