We address the problem of constructing multiagent systems by coordinating heterogeneous, autonomous agents, whose internal designs may not be fully known. A major application area...
Multi-agent based simulation (MABS) is a discrete event simulation technique used to study complex systems with entities having social and autonomous behavior. MABS applications a...
The distributed nature of peer-to-peer networks offers a solid ground for the deployment of environments where multiple agents, managing several resources, can cooperate in pursuin...
We describe a system that successfully transfers value function knowledge across multiple subdomains of realtime strategy games in the context of multiagent reinforcement learning....
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...