A continuing problem in business today is the design of human-computer systems that respect how work actually gets done. The overarching context of work consists of activities, wh...
William J. Clancey, Patricia Sachs, Maarten Sierhu...
Abstract. As the scale and scope of multi-agent systems grow, it becomes increasingly important to design and manage the manner in which the participants interact. The potential fo...
— We adopt a form of group communication, called channeled multicast, for active rooms and other scenarios featuring strict real-time requirements, inherently unreliable communic...
In this paper, we propose a Web based information sharing system called the Proxy Agent-based Information Sharing (PAIS). We also developed a writable Web mechanism called Web bro...
Abstract. We explain the raison d’ˆetre and basic ideas of our gametheoretic approach to normative multiagent systems, sketching the central elements with pointers to other publ...