In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...
In mobile collaborative applications, collaborators may move across heterogeneous environments. This paper proposes object models for seamless transition of collaborators across h...
This paper describes an algorithm for generating compact 3D models of indoor environments with mobile robots. Our algorithm employs the expectation maximization algorithm to fit a...
A truly integrated modeling and analysis environment, which facilitates multi-use and multi-tool models, is necessary for today's enterprises to meet the challenges of the co...
Dursun Delen, Perakath C. Benjamin, Madhav Erragun...
Abstract. We present an approach for modeling and realtime rendering of outdoor scenes, for use in virtual reality applications such as flight simulators and multi-user virtual env...