The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
In an 2D echocardiogram exam, an ultrasound probe
samples the heart with 2D slices. Changing the orientation
and position on the probe changes the slice viewpoint, altering
the ...
Ritwik Kumar, Fei Wang, David Beymer, Tanveer Fath...
Visual Hull (VH) construction from silhouette images is a popular method of shape estimation. The method, also known as Shape-From-Silhouette (SFS), is used in many applications s...
We present a new approach to model visual scenes in image collections, based on local invariant features and probabilistic latent space models. Our formulation provides answers to...
Pedro Quelhas, Florent Monay, Jean-Marc Odobez, Da...
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...