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» Overview of Generative Software Development
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WSC
2001
15 years 2 months ago
Database driven factory simulation: a proof-of-concept demonstrator
The paper presents a database-based method to reduce the development time and project lead-time for large discreteevent simulation models of entire factories. The database used to...
Lars G. Randell, Gunnar S. Bolmsjö
AIIDE
2009
15 years 2 months ago
Adapting Game-Playing Agents to Game Requirements
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
SIGSOFT
2009
ACM
16 years 1 months ago
Synthesizing partial component-level behavior models from system specifications
Initial system specifications, such as use-case scenarios and properties, only partially specify the future system. We posit that synthesizing partial component-level behavior mod...
Ivo Krka, Yuriy Brun, George Edwards, Nenad Medvid...
CASES
2007
ACM
15 years 5 months ago
Non-transparent debugging for software-pipelined loops
This paper tackles the problem of providing correct information about program variable values in a software-pipelined loop through a non-transparent debugging approach. Since mode...
Hugo Venturini, Frédéric Riss, Jean-...
106
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VSTTE
2005
Springer
15 years 6 months ago
Verifying Design with Proof Scores
: Verifying design instead of code can be an effective and practical approach to obtaining verified software. This paper argues that proof scores are an attractive method for ver...
Kokichi Futatsugi, Joseph A. Goguen, Kazuhiro Ogat...