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» Overview of Generative Software Development
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125
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FUN
2010
Springer
306views Algorithms» more  FUN 2010»
15 years 5 months ago
Leveling-Up in Heroes of Might and Magic III
We propose a model for level-ups in Heroes of Might and Magic III, and give an O 1 ε2 ln 1 δ learning algorithm to estimate the probabilities of secondary skills induced by any ...
Dimitrios I. Diochnos
94
Voted
CODES
1997
IEEE
15 years 5 months ago
Optimizing communication in embedded system co-simulation
The Pia hardware-software co-simulator provides substantial speedups over traditional co-simulation methods by permitting dynamic changes in the level of detail when simulating co...
Ken Hines, Gaetano Borriello
88
Voted
IUI
1997
ACM
15 years 5 months ago
Intelligent Network News Reader
We are developing an Intelligent Network News Reader which extracts news articles for users. In contrast to ordinary information retrieval and abstract generation, this method uti...
Hitoshi Isahara, Hiromi Ozaku
AADEBUG
1997
Springer
15 years 5 months ago
Modeling Intelligent System Execution as State Transition Diagrams to Support Debugging
Currently, few tools are available for assisting developers with debugging intelligent systems. Because these systems rely heavily on context dependent knowledge and sometimes sto...
Adele E. Howe, Gabriel Somlo
106
Voted
EUROMICRO
1996
IEEE
15 years 5 months ago
Efficient Program Composition on Parix by the Ensemble Methodology
A message passing program composition methodology, called Ensemble, applied for Parix is presented. Ensemble overcomes the implementation problems and complexities in developing a...
John Yiannis Cotronis