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AOSE
2004
Springer
15 years 11 months ago
AML: Agent Modeling Language Toward Industry-Grade Agent-Based Modeling
Abstract. The Agent Modeling Language (AML) is a semi-formal visual modeling language, specified as an extension to UML 2.0. It is a consistent set of modeling constructs designed...
Radovan Cervenka, Ivan Trencanský, Monique ...
ATAL
2004
Springer
15 years 11 months ago
Run the GAMUT: A Comprehensive Approach to Evaluating Game-Theoretic Algorithms
We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
BPM
2004
Springer
144views Business» more  BPM 2004»
15 years 11 months ago
Cohesion and Coupling Metrics for Workflow Process Design
Workflow designers experience considerable freedom in designing the smaller steps (or activities) within a process. An operational notion of activity cohesion and coupling may help...
Hajo A. Reijers, Irene T. P. Vanderfeesten
CAAN
2004
Springer
15 years 11 months ago
Congestion Games, Load Balancing, and Price of Anarchy
Imagine a set of self-interested clients, each of whom must choose a server from a permissible set. A server’s latency is inversely proportional to its speed, but it grows linear...
Anshul Kothari, Subhash Suri, Csaba D. Tóth...
CG
2004
Springer
15 years 11 months ago
Current Challenges in Multi-player Game Search
Abstract. Years of work have gone into algorithms and optimizations for twoplayer perfect-information games such as Chess and Checkers. It is only more recently that serious resear...
Nathan R. Sturtevant