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P2P
2007
IEEE
107views Communications» more  P2P 2007»
15 years 5 months ago
Bounds on the Performance of P2P Networks Using Tit-for-Tat Strategies
Current P2P systems employ tit-for-tat strategies, where peers only upload when they are simultaneously downloading, to avoid free riding. We derive optimal tit-for-tat strategies...
Dimitri do B. DeFigueiredo, Balaji Venkatachalam, ...
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P2P
2007
IEEE
117views Communications» more  P2P 2007»
15 years 5 months ago
Globase.KOM - A P2P Overlay for Fully Retrievable Location-based Search
Location based services are becoming increasingly popular as devices that determine geographical position become more available to end users. The main problem of existing solution...
Aleksandra Kovacevic, Nicolas Liebau, Ralf Steinme...
SEKE
2007
Springer
15 years 5 months ago
Managing XML Versions and Replicas in a P2P Context
Peer-to-Peer (P2P) systems seek to provide sharing of computational resources, which may be duplicated or versioned over several peers. Duplicate resources (i.e. replicas) are the...
Deise de Brum Saccol, Nina Edelweiss, Renata de Ma...
EXPDB
2006
ACM
15 years 5 months ago
A Reproducible Benchmark for P2P Retrieval
With the growing popularity of information retrieval (IR) in distributed systems and in particular P2P Web search, a huge number of protocols and prototypes have been introduced i...
Thomas Neumann, Matthias Bender, Sebastian Michel,...
NETGAMES
2006
ACM
15 years 5 months ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura