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» P2P Network for very large virtual environment
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SBCCI
2005
ACM
114views VLSI» more  SBCCI 2005»
15 years 5 months ago
Traffic generation and performance evaluation for mesh-based NoCs
The designer of a system on a chip (SoC) that connects IP cores through a network on chip (NoC) needs methods to support application performance evaluation. Two key aspects these ...
Leonel Tedesco, Aline Mello, Diego Garibotti, Ney ...
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
15 years 5 months ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....
ICNP
2006
IEEE
15 years 6 months ago
Scaling IP Routing with the Core Router-Integrated Overlay
— IP routing scalability is based on hierarchical routing, which requires that the IP address hierarchy be aligned with the physical topology. Both site multi-homing and switchin...
Xinyang Zhang, Paul Francis, Jia Wang, Kaoru Yoshi...
VRST
2004
ACM
15 years 5 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
SIGGRAPH
1999
ACM
15 years 4 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...