This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
We propose a hybrid body representation that represents each typical pose by both template-like view information and part-based structural information. Specifically, each body par...
This paper addresses scene understanding in the context of a moving camera, integrating semantic reasoning ideas from monocular vision with 3D information available through struct...
This paper describes a spectral method for graph-matching. We adopt a graphical models viewpoint in which the graph adjacency matrix is taken to represent the transition probabili...
Abstract. We present a discriminatively trained model for joint modelling of object class labels (e.g. “person”, “dog”, “chair”, etc.) and their visual attributes (e.g....