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» PAMPAS: Real-Valued Graphical Models for Computer Vision
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AUIC
2005
IEEE
15 years 3 months ago
Hand Tracking For Low Powered Mobile AR User Interfaces
Mobile augmented reality systems use general purpose computing hardware to perform tasks such as rendering computer graphics, providing video overlay, and performing vision tracki...
Ross Smith, Wayne Piekarski, Grant B. Wigley
CVPR
2008
IEEE
15 years 12 months ago
Automatic non-rigid registration of 3D dynamic data for facial expression synthesis and transfer
Automatic non-rigid registration of 3D time-varying data is fundamental in many vision and graphics applications such as facial expression analysis, synthesis, and recognition. De...
Sen Wang, Xianfeng David Gu, Hong Qin
TOG
2008
239views more  TOG 2008»
14 years 10 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...
ECCV
2002
Springer
15 years 12 months ago
Eye Gaze Correction with Stereovision for Video-Teleconferencing
Abstract. The lack of eye contact in desktop video teleconferencing substantially reduces the effectiveness of video contents. While expensive and bulky hardware is available on th...
Ruigang Yang, Zhengyou Zhang
CADUI
2006
14 years 11 months ago
GestAction3D: A Platform For Studying Displacements And Deformations Of 3D Objects Using Hands
We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...