In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
Symmetric Multiprocessors (SMPs), combined with modern interconnection technologies are commonly used to build cost-effective compute clusters. However, contention among processor...
A critical issue in peer-to-peer (P2P) streaming systems is to find a peer that can provide required streaming data (eligibility determination) with good quality (quality optimiza...
Using simulations of a complex system such as a Web Application Server provides us with a tool that allows the running of tests without using the resources needed in a real system...
Ramon Nou, Jordi Guitart, David Carrera, Jordi Tor...
In this paper, we address the problem of cross-layer optimization in medium access control (MAC) and network layers for wireless multicasting with multiple cooperative or competit...