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AAAI
2012
13 years 20 hour ago
Generalized Monte-Carlo Tree Search Extensions for General Game Playing
General Game Playing (GGP) agents must be capable of playing a wide variety of games skillfully. Monte-Carlo Tree Search (MCTS) has proven an effective reasoning mechanism for thi...
Hilmar Finnsson
ROBOCUP
2009
Springer
134views Robotics» more  ROBOCUP 2009»
15 years 4 months ago
Learning Complementary Multiagent Behaviors: A Case Study
As the reach of multiagent reinforcement learning extends to more and more complex tasks, it is likely that the diverse challenges posed by some of these tasks can only be address...
Shivaram Kalyanakrishnan, Peter Stone
SIGMOD
2004
ACM
144views Database» more  SIGMOD 2004»
15 years 9 months ago
Diamond in the Rough: Finding Hierarchical Heavy Hitters in Multi-Dimensional Data
Data items archived in data warehouses or those that arrive online as streams typically have attributes which take values from multiple hierarchies (e.g., time and geographic loca...
Graham Cormode, Flip Korn, S. Muthukrishnan, Dives...
ENTCS
2008
142views more  ENTCS 2008»
14 years 9 months ago
An Open System Operational Semantics for an Object-Oriented and Component-Based Language
Object orientation and component-based development have both proven useful for the elaboration of open distributed systems. These paradigms are offered by the Creol language. Creo...
Jasmin Christian Blanchette, Olaf Owe
ICDAR
2003
IEEE
15 years 2 months ago
Using Character Recognition and Segmentation to Tell Computer from Humans
How do you tell a computer from a human? The situation arises often on the Internet, when online polls are conducted, accounts are requested, undesired email is received, and chat...
Patrice Y. Simard, Richard Szeliski, Josh Benaloh,...