Sciweavers

69 search results - page 8 / 14
» PC Clusters for Virtual Reality
Sort
View
PC
2007
141views Management» more  PC 2007»
14 years 9 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
ISMAR
2003
IEEE
15 years 2 months ago
Evaluating Label Placement for Augmented Reality View Management
View management, a relatively new area of research in Augmented Reality (AR) applications, is about the spatial layout of 2D virtual annotations in the view plane. This paper repr...
Ronald Azuma, Chris Furmanski
CIE
2010
Springer
15 years 2 months ago
Spatial Models for Virtual Networks
This paper discusses the use of spatial graph models for the analysis of networks that do not have a direct spatial reality, such as web graphs, on-line social networks, or citatio...
Jeannette Janssen
3DIM
2003
IEEE
15 years 2 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
VR
2010
IEEE
151views Virtual Reality» more  VR 2010»
14 years 7 months ago
Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, and tracking
Tracking is a major issue of virtual and augmented reality applications. Single object tracking on monocular video streams is fairly well understood. However, when it comes to mul...
Julien Pilet, Hideo Saito