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DATE
2007
IEEE
174views Hardware» more  DATE 2007»
15 years 6 months ago
ATLAS: a chip-multiprocessor with transactional memory support
Chip-multiprocessors are quickly becoming popular in embedded systems. However, the practical success of CMPs strongly depends on addressing the difficulty of multithreaded appli...
Njuguna Njoroge, Jared Casper, Sewook Wee, Yuriy T...
TVCG
2002
163views more  TVCG 2002»
14 years 11 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...
WWW
2010
ACM
15 years 6 months ago
Smart caching for web browsers
In modern Web applications, style formatting and layout calculation often account for a substantial amount of local Web page processing time. In this paper1 , we present two novel...
Kaimin Zhang, Lu Wang, Aimin Pan, Bin Benjamin Zhu
HIPEAC
2005
Springer
15 years 5 months ago
A Single (Unified) Shader GPU Microarchitecture for Embedded Systems
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Victor Moya Del Barrio, Carlos González, Jo...
IJVR
2006
166views more  IJVR 2006»
14 years 11 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou