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» PKI design for the real world
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AI
2006
Springer
15 years 3 months ago
Partial Local FriendQ Multiagent Learning: Application to Team Automobile Coordination Problem
Real world multiagent coordination problems are important issues for reinforcement learning techniques. In general, these problems are partially observable and this characteristic ...
Julien Laumonier, Brahim Chaib-draa
134
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AINA
2007
IEEE
15 years 1 months ago
Phygital Map: Accessing Digital Multimedia from Physical Map
— We present an augmented map interface called Phygital (physical, digital) Map that enables users to access digital multimedia stored in various off-the-shelf devices from physi...
Jin Nakazawa, Hideyuki Tokuda
IS
2006
14 years 12 months ago
The MurMur project: Modeling and querying multi-representation spatio-temporal databases
Successful information management implies the ability to design accurate representations of the real world of interest, in spite of the diversity of perceptions from the applicati...
Christine Parent, Stefano Spaccapietra, Esteban Zi...
TSMC
2010
14 years 6 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
ICML
1995
IEEE
16 years 20 days ago
Visualizing High-Dimensional Structure with the Incremental Grid Growing Neural Network
Understanding high-dimensional real world data usually requires learning the structure of the data space. The structure maycontain high-dimensional clusters that are related in co...
Justine Blackmore, Risto Miikkulainen