The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
We study the optimal pricing strategies of a monopolist selling a divisible good (service) to consumers that are embedded in a social network. A key feature of our model is that c...
Ozan Candogan, Kostas Bimpikis, Asuman E. Ozdaglar
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Abstract. Developing ontologies is not an easy task and often the resulting ontologies are not consistent or complete. Such ontologies, although often useful, also lead to problems...
Abstract: Towed low frequency active sonar systems (LFAS) are used in Anti-Submarine Warfare (ASW) to detect submarines. LFAS systems are hampered by reverberation in shallow water...