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» Packet combining in sensor networks
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85
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CONEXT
2006
ACM
15 years 5 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
91
Voted
GLOBECOM
2007
IEEE
15 years 3 months ago
Joint Traffic Blocking and Routing Under Network Failures and Maintenances
Under device failures and maintenance activities, network resources reduce and congestion may arise inside networks. As a result, users experience degraded performance on packet d...
Chao Liang, Zihui Ge, Yong Liu
IPPS
2010
IEEE
14 years 9 months ago
Distributed monitoring of conditional entropy for anomaly detection in streams
In this work we consider the problem of monitoring information streams for anomalies in a scalable and efficient manner. We study the problem in the context of network streams wher...
Chrisil Arackaparambil, Sergey Bratus, Joshua Brod...
80
Voted
MM
2003
ACM
105views Multimedia» more  MM 2003»
15 years 4 months ago
Universal synchronization scheme for distributed audio-video capture on heterogeneous computing platforms
We propose a universal synchronization scheme for distributed audio-video capture on heterogeneous computing devices such as laptops, tablets, PDAs, cellular phones, audio recorde...
Rainer Lienhart, Igor Kozintsev, Stefan Wehr
CIDR
2007
111views Algorithms» more  CIDR 2007»
15 years 17 days ago
The Case for a Signal-Oriented Data Stream Management System
Sensors capable of sensing phenomena at high data rates—on the order of tens to hundreds of thousands of samples per second—are useful in many industrial, civil engineering, s...
Lewis Girod, Yuan Mei, Ryan Newton, Stanislav Rost...