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ICMLA
2009
14 years 9 months ago
The Neuro Slot Car Racer: Reinforcement Learning in a Real World Setting
This paper describes a novel real-world reinforcement learning application: The Neuro Slot Car Racer. In addition to presenting the system and first results based on Neural Fitted...
Tim C. Kietzmann, Martin Riedmiller
BMCBI
2004
142views more  BMCBI 2004»
14 years 11 months ago
GOTree Machine (GOTM): a web-based platform for interpreting sets of interesting genes using Gene Ontology hierarchies
Background: Microarray and other high-throughput technologies are producing large sets of interesting genes that are difficult to analyze directly. Bioinformatics tools are needed...
Bing Zhang, Denise Schmoyer, Stefan Kirov, Jay Sno...
GD
2009
Springer
15 years 3 months ago
On the Characterization of Level Planar Trees by Minimal Patterns
We consider characterizations of level planar trees. Healy et al. [8] characterized the set of trees that are level planar in terms of two minimal level non-planar (MLNP) patterns....
Alejandro Estrella-Balderrama, J. Joseph Fowler, S...
TCBB
2010
144views more  TCBB 2010»
14 years 6 months ago
Querying Graphs in Protein-Protein Interactions Networks Using Feedback Vertex Set
Recent techniques increase rapidly the amount of our knowledge on interactions between proteins. The interpretation of these new information depends on our ability to retrieve kno...
Guillaume Blin, Florian Sikora, Stéphane Vi...
ICDE
2006
IEEE
152views Database» more  ICDE 2006»
16 years 17 days ago
Mining Actionable Patterns by Role Models
Data mining promises to discover valid and potentially useful patterns in data. Often, discovered patterns are not useful to the user. "Actionability" addresses this pro...
Ke Wang, Yuelong Jiang, Alexander Tuzhilin