In this paper we present techniques for the real-time simulation and rendering of liquids. Appropriate approximations to a full 3D simulation are applied to reduce the numerical c...
Thomas Klein, Mike Eissele, Daniel Weiskopf, Thoma...
A number of Non-Photorealistic Rendering methods for producing artistic style images have been developed. Recently, a method called “Image Analogies” was proposed. This method...
Felt is mankind’s oldest and simplest textile, composed of a pressed mass of fibers. Images can be formed directly in the fabric by arranging the fibers to represent the image...
Articulated body animation with smooth skin deformation is an important topic in computer graphics. This paper presents a pipeline that extends articulated body deformation to the...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
Real-time obstacle avoidance and low-level navigation is a fundamental problem for autonomous animated creatures. Here we present an ethologically inspired approach to this proble...