We present a novel method to transfer speech animation recorded in low resolution videos onto realistic 3D facial models. Unsupervised learning is utilized on a speech video corpus...
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...
We present several practical improvements to the interactive evolution of 2D images, some of which are also applicable to more general genetic programming problems. We introduce tr...
In this paper, we propose a novel algorithm for directional temporal texture synthesis. The generated temporal textures can move in any user-specified direction at run time, while...