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CGF
2008
84views more  CGF 2008»
14 years 10 months ago
Frame Sequential Interpolation for Discrete Level-of-Detail Rendering
In this paper we present a method for automatic interpolation between adjacent discrete levels of detail to achieve smooth LOD changes in image space. We achieve this by breaking ...
Daniel Scherzer, Michael Wimmer
CGF
2004
94views more  CGF 2004»
14 years 10 months ago
Hardware-Accelerated Rendering of Photo Hulls
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
PG
2007
IEEE
15 years 4 months ago
Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media
We describe a new, analytic approximation to the airlight integral from scattering media whose density is modeled as a sum of Gaussians. The approximation supports real-time rende...
Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Ba...
NPAR
2006
ACM
15 years 4 months ago
Non-Photorealistic Rendering in Context: An Observational Study
Pen-and-ink line drawing techniques are frequently used to depict form, tone, and texture in artistic, technical, and scientific illustration. In non-photorealistic rendering (NP...
Tobias Isenberg, Petra Neumann, M. Sheelagh T. Car...
WSCG
2003
140views more  WSCG 2003»
14 years 11 months ago
Interactive Rendering Technique for Realistic Oriental Painting
Interactive and realistic rendering of various effects which are appeared in the real world paintings can be used for several applications such as animation or education. For West...
Young-Jung Yu, Do-Hoon Lee, Young Bok Lee, Hwan-Gu...