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EVOW
2005
Springer
15 years 3 months ago
The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution
Abstract. Electric Sheep is a distributed screen-saver that harnesses idle computers into a render farm with the purpose of animating and evolving artificial life-forms known as s...
Scott Draves
79
Voted
VR
2003
IEEE
192views Virtual Reality» more  VR 2003»
15 years 3 months ago
Interactive Flowing of Highly Viscous Volumes in Virtual Environments
We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usu...
Xiaoming Wei, Wei Li, Arie E. Kaufman
DSVIS
2003
Springer
15 years 3 months ago
MIKE: A Multimodal Cinematographic Editor for Virtual Worlds
Abstract. We present an interface that allows creating camera scripts and storyboards for virtual scenes through a multimodal combination of speech and gestures. Users can specify ...
Bruno Rodrigues de Araújo, André M. ...
60
Voted
CVGIP
2006
96views more  CVGIP 2006»
14 years 10 months ago
Video motion analysis for the synthesis of dynamic cues and Futurist art
This paper presents new methods for stylising video to produce cartoon motion emphasis cues and modern art. Specifically, we introduce "dynamic cues" as a class of motio...
John P. Collomosse, Peter M. Hall
70
Voted
TOG
2002
130views more  TOG 2002»
14 years 10 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai