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CGF
2005
84views more  CGF 2005»
14 years 10 months ago
Perceptual Evaluation of Impostor Representations for Virtual Humans and Buildings
In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
99
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CGF
2004
165views more  CGF 2004»
14 years 10 months ago
Point Cloud Collision Detection
In the past few years, many efficient rendering and surface reconstruction algorithms for point clouds have been developed. However, collision detection of point clouds has not be...
Jan Klein, Gabriel Zachmann
CGF
2000
127views more  CGF 2000»
14 years 10 months ago
Interactive High-Quality Maximum Intensity Projection
Maximum Intensity Projection (MIP) is a volume rendering technique which is used to visualize high-intensity structures within volumetric data. At each pixel the highest data valu...
Lukas Mroz, Helwig Hauser, Eduard Gröller
GIS
2009
ACM
15 years 11 months ago
Web 2.0 Geospatial Visual Analytics for Improved Urban Flooding Situational Awareness and Assessment
Situational awareness of urban flooding during storm events is important for disaster and emergency management. However, no general purpose tools yet exist for rendering rainfall ...
Alejandro Rodríguez, David Hill, Jim Myers,...
VISUALIZATION
2003
IEEE
15 years 3 months ago
Voxels on Fire
We introduce a method for the animation of fire propagation and the burning consumption of objects represented as volumetric data sets. Our method uses a volumetric fire propaga...
Ye Zhao, Xiaoming Wei, Zhe Fan, Arie E. Kaufman, H...