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RT
2000
Springer
15 years 1 months ago
Modeling and Rendering for Realistic Facial Animation
Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...
JSSPP
2005
Springer
15 years 3 months ago
An Extended Evaluation of Two-Phase Scheduling Methods for Animation Rendering
Recently HP Labs engaged in a joint project with DreamWorks Animation to develop a Utility Rendering Service that was used to render part of the computer-animated feature film Shr...
Yunhong Zhou, Terence Kelly, Janet L. Wiener, Eric...
DATE
2010
IEEE
184views Hardware» more  DATE 2010»
15 years 3 months ago
Parallel subdivision surface rendering and animation on the Cell BE processor
—Subdivision Surfaces provide a compact way to describe a smooth surface using a mesh model. They are widely used in 3D animation and nearly all modern modeling programs support ...
R. Grottesi, S. Morigi, Martino Ruggiero, Luca Ben...
IJVR
2007
171views more  IJVR 2007»
14 years 10 months ago
Real Time Rendering and Animation of Virtual Characters
—In this paper, we focus on the different aspects of real time visualization and animation of realistic virtual characters. The common goal for our research was to come up with s...
Yvonne Jung, Christian Knöpfle
CGF
2008
121views more  CGF 2008»
14 years 10 months ago
Tensor Clustering for Rendering Many-Light Animations
Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long-standing challenge. P...
Milos Hasan, Edgar Velázquez-Armendá...