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» Painting in High Dynamic Range
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ISUVR
2007
14 years 11 months ago
Light Source Estimation for Realistic Shadow using Segmented HDR Images
— To achieve seamless integration of the real scene with virtual objects, we need to obtain accurate illumination condition of the real scene. Using HDRI (High Dynamic Range Imag...
JaeDoug Yoo, Kwanheng Lee
CDES
2006
240views Hardware» more  CDES 2006»
14 years 11 months ago
Design of Low Power 4-Tap 8-Bit Adiabatic FIR Filter
Abstract-- Digital signal processing (DSP) is used to perform filtering, decimation and down conversion in common communications systems, like in oversampling analog to digital con...
Arun N. Chandorkar, Gurvinder Singh
115
Voted
ERSA
2003
301views Hardware» more  ERSA 2003»
14 years 11 months ago
A Configurable Hardware Scheduler for Real-Time Systems
Many real-time applications require a high-resolution time tick in order to work properly. However, supporting a high-resolution time tick imposes a very high overhead on the syst...
Pramote Kuacharoen, Mohamed Shalan, Vincent John M...
SOSP
1997
ACM
14 years 10 months ago
HAC: Hybrid Adaptive Caching for Distributed Storage Systems
This paper presents HAC, a novel technique for managing the client cache in a distributed, persistent object storage system. HAC is a hybrid between page and object caching that c...
Miguel Castro, Atul Adya, Barbara Liskov, Andrew C...
CG
2008
Springer
14 years 9 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...