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139
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MM
2003
ACM
128views Multimedia» more  MM 2003»
15 years 10 months ago
Application of a content-based percussive sound synthesizer to packet loss recovery in music streaming
This paper presents a novel method to recover lost packets in music streaming using a synthesizer to generate percussive sounds. As an improvement of the state-of-the-art system t...
Lonce Wyse, Ye Wang, Xinglei Zhu
CCGRID
2009
IEEE
15 years 11 months ago
Multi-scale Real-Time Grid Monitoring with Job Stream Mining
—The ever increasing scale and complexity of large computational systems ask for sophisticated management tools, paving the way toward Autonomic Computing. A first step toward A...
Xiangliang Zhang, Michèle Sebag, Céc...
ICC
2009
IEEE
135views Communications» more  ICC 2009»
15 years 11 months ago
Rate Distortion Optimization for Mesh-Based P2P Video Streaming
—This paper addresses the problem of optimal rate allocation for video streaming in a multi-path peer-to-peer mesh network. We present a distributed rate allocation algorithm tha...
Tareq Hossain, Yi Cui, Yuan Xue
MLDM
2009
Springer
15 years 11 months ago
Relational Frequent Patterns Mining for Novelty Detection from Data Streams
We face the problem of novelty detection from stream data, that is, the identification of new or unknown situations in an ordered sequence of objects which arrive on-line, at cons...
Michelangelo Ceci, Annalisa Appice, Corrado Loglis...
135
Voted
FDG
2009
ACM
15 years 11 months ago
Motion and scene complexity for streaming video games
This work provides detailed measurements of the motion and scene complexity for a wide variety of video games. Novel algorithms to measure motion and scene complexity are presente...
Mark Claypool