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PCM
2005
Springer
119views Multimedia» more  PCM 2005»
15 years 9 months ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...
COCO
2009
Springer
155views Algorithms» more  COCO 2009»
15 years 10 months ago
Weak Derandomization of Weak Algorithms: Explicit Versions of Yao's Lemma
—A simple averaging argument shows that given a randomized algorithm A and a function f such that for every input x, Pr[A(x) = f(x)] ≥ 1−ρ (where the probability is over the...
Ronen Shaltiel
ICML
2003
IEEE
16 years 4 months ago
Online Ranking/Collaborative Filtering Using the Perceptron Algorithm
In this paper we present a simple to implement truly online large margin version of the Perceptron ranking (PRank) algorithm, called the OAP-BPM (Online Aggregate Prank-Bayes Poin...
Edward F. Harrington
ICC
2008
IEEE
126views Communications» more  ICC 2008»
15 years 10 months ago
Effects of Applying High-Speed Congestion Control Algorithms in Satellite Network
— In recent years, many high-speed congestion control (HSCC) algorithms have been proposed for utilizing network pipes with huge bandwidth-delay product (BDP), and some of them h...
Xiuchao Wu, Mun Choon Chan, Akkihebbal L. Ananda
IPPS
2006
IEEE
15 years 10 months ago
High-performance computing in remotely sensed hyperspectral imaging: the Pixel Purity Index algorithm as a case study
The incorporation of last-generation sensors to airborne and satellite platforms is currently producing a nearly continual stream of high-dimensional data, and this explosion in t...
Antonio Plaza, David Valencia, Javier Plaza