In wireless multimedia streaming, there is a need to allow for client prioritisation in order to enable provision of end user perceived quality in direct relationship with client ...
An increasing number of university lectures and a vast majority of company presentations are being digitally archived for redistribution today. Most of these presentations take th...
— This paper envisions a shared virtual reality system that could handle millions of users and objets. The SOLIPSIS system does not rely on servers and is based on a network of p...
In this paper, we address the problem of guaranteeing end-to-end (ETE) delay of packets in a distributed system where the technique of time division multiplex access (TDMA)is adop...
Abstract. Data storage systems are being called on to manage continuous media data types, such as digital audio and video. There is a demand by applications for \constrained-latenc...