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167
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CVPR
2010
IEEE
1182views Computer Vision» more  CVPR 2010»
15 years 12 months ago
Real Time Motion Capture using a Single Time-Of-Flight Camera
Markerless tracking of human pose is a hard yet relevant problem. In this paper, we derive an efficient filtering algorithm for tracking human pose at 4-10 frames per second using...
Varun Ganapathi, Christian Plagemann, Sebastian Th...
156
Voted
EUROGRAPHICS
2010
Eurographics
15 years 11 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
137
Voted
GLOBECOM
2009
IEEE
15 years 10 months ago
A Suboptimal Network Utility Maximization Approach for Scalable Multimedia Applications
—Wired and wireless data networks have witnessed an explosive growth of inelastic traffics such as real-time or media streaming applications. Recently, applications relying on l...
Mohammad Sadegh Talebi, Ahmad Khonsari, Mohammad H...
154
Voted
WIAMIS
2009
IEEE
15 years 10 months ago
Adaptive gesture recognition in Human Computer Interaction
An adaptive, invariant to user performance fluctuation or noisy input signal, gesture recognition scheme is presented based on Self Organizing Maps, Markov Models and Levenshtein...
George Caridakis, Kostas Karpouzis, Athanasios I. ...
EUROPAR
2009
Springer
15 years 10 months ago
Adaptive Parallel Householder Bidiagonalization
With the increasing use of large image and video archives and high-resolution multimedia data streams in many of today’s research and application areas, there is a growing need f...
Fangbin Liu, Frank J. Seinstra