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SIGGRAPH
1995
ACM
15 years 3 months ago
Navigation and locomotion in virtual worlds via flight into hand-held miniatures
This paper describes the use of a World-in-Miniature (WIM) as a navigation and locomotion device in immersive virtual environments. The WIM is a hand-held miniature graphical repr...
Randy F. Pausch, Tommy Burnette, Dan Brockway, Mic...
ATAL
2004
Springer
15 years 5 months ago
Physicomimetics for Mobile Robot Formations
In prior work we established how physicomimetics can be used to self-organize hexagonal and square lattice formations of mobile robots. In this paper we extend the framework to mo...
William M. Spears, Rodney Heil, Diana F. Spears, D...
CGI
2004
IEEE
15 years 3 months ago
Reuse of Paths in Light Source Animation
In this paper we extend the reuse of paths to the shot from a moving light source. In the classical algorithm new paths have to be cast from each new position of a light source. W...
Mateu Sbert, Francesc Castro, John H. Halton
ICIP
2009
IEEE
16 years 29 days ago
A Graph-cut Based Algorithm For Approximate Mrf Optimization
This paper copes with the approximate minimization of Markovian energy with pairwise interactions. We extend previous approaches that rely on graph-cuts and move making techniques...
HIPC
2003
Springer
15 years 5 months ago
Mapping Hypercube Computations onto Partitioned Optical Passive Star Networks
This paper shows that an n = 2k processor Partitioned Optical Passive Stars (POPS) network with g groups and d processors per group can simulate either a mono-directional move of a...
Alessandro Mei, Romeo Rizzi