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CONCUR
2007
Springer
15 years 6 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
107
Voted
CPAIOR
2007
Springer
15 years 6 months ago
A Column Generation Based Destructive Lower Bound for Resource Constrained Project Scheduling Problems
In this paper we present a destructive lower bound for a number of resource constrained project scheduling (RCPS) problems, which is based on column generation. We first look at t...
J. M. van den Akker, Guido Diepen, J. A. Hoogeveen
82
Voted
DCOSS
2007
Springer
15 years 6 months ago
Mobile Anchor-Free Localization for Wireless Sensor Networks
Localization is a fundamental problem in wireless sensor networks. In this paper, we consider how to localize individual nodes in a wireless sensor network when some subset of the...
Yurong Xu, Yi Ouyang, Zhengyi Le, James Ford, Fill...
DCOSS
2007
Springer
15 years 6 months ago
Dwarf: Delay-aWAre Robust Forwarding for Energy-Constrained Wireless Sensor Networks
With the field of wireless sensor networks rapidly maturing, the focus shifts from “easy” deployments, like remote monitoring, to more difficult domains where applications imp...
Mario Strasser, Andreas Meier, Koen Langendoen, Ph...
DCOSS
2007
Springer
15 years 6 months ago
A Connectivity Based Partition Approach for Node Scheduling in Sensor Networks
This paper presents a Connectivity based Partition Approach (CPA) to reduce the energy consumption of a sensor network by sleep scheduling among sensor nodes. CPA partitions sensor...
Yong Ding, Chen Wang, Li Xiao
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