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103
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SIGGRAPH
2010
ACM
15 years 5 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
104
Voted
ICALP
1992
Springer
15 years 4 months ago
Near-perfect Token Distribution
Suppose that n tokens are arbitrarily placed on the n nodes of a graph. At each parallel step one token may be moved from each node to an adjacent node. An algorithm for the near-...
Andrei Z. Broder, Alan M. Frieze, Eli Shamir, Eli ...
CASC
2006
Springer
128views Mathematics» more  CASC 2006»
15 years 4 months ago
New Domains for Applied Quantifier Elimination
We address various aspects of our computer algebra-based computer logic system redlog. There are numerous examples in the literature for successful applications of redlog to practi...
Thomas Sturm
108
Voted
PLDI
1995
ACM
15 years 4 months ago
Unifying Data and Control Transformations for Distributed Shared Memory Machines
We present a unified approach to locality optimization that employs both data and control transformations. Data transformations include changing the array layout in memory. Contr...
Michal Cierniak, Wei Li
AAAI
2008
15 years 2 months ago
Resource Constrained Distributed Constraint Optimization with Virtual Variables
Cooperative problem solving with resource constraints are important in practical multi-agent systems. Resource constraints are necessary to handle practical problems including dis...
Toshihiro Matsui, Hiroshi Matsuo, Marius Silaghi, ...
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