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ICPP
2006
IEEE
15 years 3 months ago
Inter-Overlay Cooperation in High-Bandwidth Overlay Multicast
The cooperation of end users can be exploited to boost the performance of high-bandwidth multicast. While intraoverlay cooperation, the mechanism for cooperation within a single o...
Guang Tan, Stephen A. Jarvis
CW
2005
IEEE
15 years 3 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
IPPS
2005
IEEE
15 years 3 months ago
GridIS: An Incentive-Based Grid Scheduling
In a grid computing environment, resources are autonomous, wide-area distributed, and what’s more, they are usually not free. These unique characteristics make scheduling in a s...
Lijuan Xiao, Yanmin Zhu, Lionel M. Ni, Zhiwei Xu
PDP
2005
IEEE
15 years 3 months ago
Independent and Divisible Tasks Scheduling on Heterogeneous Star-shaped Platforms with Limited Memory
In this paper, we consider the problem of allocating and scheduling a collection of independent, equal-sized tasks on heterogeneous star-shaped platforms. We also address the same...
Olivier Beaumont, Arnaud Legrand, Loris Marchal, Y...
HPDC
2002
IEEE
15 years 2 months ago
Decoupling Computation and Data Scheduling in Distributed Data-Intensive Applications
In high energy physics, bioinformatics, and other disciplines, we encounter applications involving numerous, loosely coupled jobs that both access and generate large data sets. So...
Kavitha Ranganathan, Ian T. Foster