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CGF
2008
140views more  CGF 2008»
15 years 2 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
INTERACTIONS
2010
97views more  INTERACTIONS 2010»
15 years 13 days ago
Design challenge based learning (DCBL) and sustainable pedagogical practice
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
Eli Blevis
ASPLOS
2010
ACM
15 years 8 months ago
Accelerating the local outlier factor algorithm on a GPU for intrusion detection systems
The Local Outlier Factor (LOF) is a very powerful anomaly detection method available in machine learning and classification. The algorithm defines the notion of local outlier in...
Malak Alshawabkeh, Byunghyun Jang, David R. Kaeli
LACL
2001
Springer
15 years 6 months ago
Structural Equations in Language Learning
In categorial systems with a fixed structural component, the learning problem comes down to finding the solution for a set of typeassignment equations. A hard-wired structural co...
Michael Moortgat
FCCM
2006
IEEE
111views VLSI» more  FCCM 2006»
15 years 8 months ago
Pipelined Mixed Precision Algorithms on FPGAs for Fast and Accurate PDE Solvers from Low Precision Components
FPGAs are becoming more and more attractive for high precision scientific computations. One of the main problems in efficient resource utilization is the quadratically growing r...
Robert Strzodka, Dominik Göddeke
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